It was a bit disconcerting to hear the typically cavalier Weazel news report about Kate's death. The guy is such a mopey sad sack, especially as the game goes on. And if he doesn't become a buddy, does that mean you can't get the "Liberty City (5)" Achievement for getting all five friends to 95% liking you? Since I'd decided I wanted to get in good with Kate -- way to set up a really effective emotional manipulation, Rockstar! Plus, it seems obvious that as a cop, Francis has more to offer Niko. As I'm running around Liberty City after having finished the story, it's nice to hear the news reports on some loose ends.
There are a few unsettling random stranger encounters that -- as far as I can tell -- don't allow any choices. So what did you guys do in the following situations, and what was the effect? And I know it's silly, but for lack of a better reason, I did it for Kate. He becomes a friend who will provide two back-up dudes. As a result, I got Francis' bonus, which is to shut off your wanted level. I killed Francis because I was sick of him threatening to blackmail me. The resolution of the lost diamonds was pretty funny.
I was just playing GTA IV once again (the sixth time I think) and thinking about which ending to choose this time Deal it's a much powerful ending for me Dimitri's death is much better chasing after him in a helicopter during a storm.
Killing him on the platypus was meh his death in deal is much better IMO. The Niko we get at the end on Happiness Island is way different than the one we started with when he came off the boat.
In this last section of the game, Niko is forced to make a decision which will have major impacts on the final outcome of the story.
Don't get me wrong I like her a lot and its still sad that she dies but nowhere near as Roman's death in Deal.As I'm running around Liberty City after having finished the story, it's nice to hear the news reports on some loose ends.The resolution of the lost diamonds was pretty funny. I killed Playboy X simply because I felt sorry for Dwayne. So I opted to kill Derrick, who seemed more destructive to the Mc Creary family.But some of them still seem to be playing out even though the main storyline is over. I figured I'd do whatever Francis wanted me to do to get in as good as I could with the Kate storyline. You also get to move into Playboy X's safehouse (which has the nicest TV set, BTW). Uh, thanks, but I've already got Kiki on that one, Francis. Personally, I really wanted the game -- and therefore Niko -- to somehow transcend all the immorality and wanton violence. Does the game play out the same way if you kill Francis? The story seems to play out about the same, same funeral sequence. I really felt that Francis was the dick of the bunch, and I'm glad I killed him. It was a bit disconcerting to hear the typically cavalier Weazel news report about Kate's death. I was at like 440k with no prospect of getting to 500k otherwise.What really surprised me was all the specific dialog and references to Derrick being dead, his past, his heroin addiction, and so on. I really liked this scene, and that it was played out against a pathetic little man under the noise of the airport. I wanted to see where it would go if Niko acknowledged that killing wasn't a solution. Well, since I wanted to follow the Kate storyline to its best ending, hoping for a "happily ever after" for Niko, I opted for revenge, which seemed a bit weird, but it's what Kate wanted. My impression is that despite the choices I made, I didn't have any control over how it ended. And I know it's silly, but for lack of a better reason, I did it for Kate. Is the funeral mission the same, with the shoot out and then the hearse trip (I like that the hearse is called a "Romero"! Otherwise, Tom, I made all the same decisions you did. You end up getting betrayed by Demetri again and have to shoot your way through a bunch of guys in a boat yard then chase down the guy with the money from a drug deal gone bad.